The argument of player overwhelm on champ unlock is pointless
At first sight, the overwhelm of the new players is a considerable concern, as lol has way more champs that games like marvel rivals has.
I do undestand that maybe not giving all of them at the start is actually good for the players.
BUT, they give players access to ranked at lvl 30. This is a clear conflict of interests.
First of all, doesn t that mean that riot considers a player capable of entering the (more toxic and agressive) competitive game mode at that level? So they get overwhelmed by them having new champs but don t by people cursing their whole family for not knowing a match up or being paired against smurfs? thats rare.
But even assuming that for some reason at lvl 30 they still get overwhelmed by "how much champs are on the game" but don t get overwhelmed by the enemies playing those champs, or the competitive format in general, they actually NEED to have the champs to be on the same level as the enemies.
Not only would be highly beneficial if they got (the chance at all) to play a champ themselves to undestand them before fighting against it in ranked, but they actually need the champ to pick it for another person.
It is really stupid that they give access to ranked at lvl 30 but they don t give all champs at that levek if they just hold them out ot avoid the player being overwhelmed. They will get way more overwhelmed on the ranked gamemode, so either players are not ready to ranked at lvl 30 (which is not the solution and increasing the lvl for ranked would not solve the issue unless they also give all the champs at that level anyway), or the overwhelm thing is an excuse to use the champion unlock system as a cheap reward system that makes the game even more unfair for new people.