Thoughts on this map I made?

https://preview.redd.it/b6umf4d5txhe1.png?width=940&format=png&auto=webp&s=822cfb92e744783751f823cb6584130bdec6f2b6

This is my favorite map so far. Conceptually, visually and gameplay wise, I think I've done really well. I had some feedback from other 80k players, and I'm happy with where it is, most giving it a 8-9/10, but would still like further suggestions. My main problems are: Are there enough walls for the map? Does it allow a variety of class types to be meta here? Marksmen, Tanks, Damage Dealers, Throwers etc. Is the map visually appealing? Is the concept of it being an eye with the hot zone being its pupil clear enough? If a team seizes control of the zone, it is possible to reclaim it, or will it be heavily one-sided from then on? Are the bushes near the front of the map small enough so spawn trapping isn't possible? If the answer is no to any, I would love suggestions to how they could be fixed whilst keeping the circular eye shape at forefront. Thanks to anyone willing to help.

Now this is what I posted on r/Brawlmaps and r/Brawlstars. But, here there's a guideline that stuff here has to be competitive. So my question is, on this map is there a good balance between what classes of brawlers you play here? For example, I've had success playing Penny, Lou, Grom, Frank, Griff on this map all with varying classes. So if this was to be an official map, what is the meta that would be here, and is it varied enough?