Saving HC time

https://reddit.com/link/1id0uh6/video/tkt6uyvi7zfe1/player

Some HC can be activated between pressing the super and the super triggering. This allows you to save precious seconds and be even more unpredictable.

This is the case of

-Maisie;

-Pearl;

-Cordelius;

-Buzz (If you activate the HC before the torpedo touches the wall);

-Leon (his HC can be activated mid super granting him the HC effects);

-Bull (his HC can be activated mid super granting him the HC effects);

-Mico (you can use his HC while he jumps, but it will end before he falls 😭);

Another interesting tech is using HC to buff attack/super dmg.

For example, one can use HC while Bibi and Frank prepare their attack and the HC dmg buff applies to the attack. This is because the dmg of the attack is only decided after the wind up.

On brawlers with several bullets like Colt/Rico, activating the HC mid attack will cause the rest of the bullets to be empowered. Similarly, some supers can also receive dmg buffs (Ex: Colt, Rico, Brock, Emz, Angelo, Janet).

Lastly, as a fun fact, there are 3 brawlers who deserve a side note due to how weird their HC are:

Edgar HC - After using the Super gain charging speed and reload speed for a few seconds;

Actually he only gains these buffs during the HC, after the HC ends, the buffs end.

Surge HC - Surge's shots now always spit and have increased range;

Surges attacks always split even if one doesn't use the super.

Fang HC - Charge through wall while dropping popcorn on the way;

The two effects act separately. The popcorn effect is valid when you press the HC during the super. However the wall dashing is not. (Same way, if you use the super in the end of HC you go through walls, but stop dropping popcorn.)

I just wanted to point out that this is not a guide. This is simply a post with curiosities, I don't know which of these are practical or not. It's up to you guys to find out how to use this.

PS: There is a wierd thing with Rosa where if you press super then HC, her shield will turn purple mid super. Is this just a visual bug?